Testing Time

In the previous posts, I was able to get ready for my CCR in many different kinds of ways, mainly by focusing on the kind of animation that I could use, the color scheme, and the character movements I could use.

After my research, I ran a few testes to see if I was more comfortable with traditional animation or AI animation.

First, let's talk about the traditional technique I chose: "Hand-Drawn Animation." I found that this kind of technique eased things for me in a lot of ways, including how much time it took. I chose a very basic character style after deciding to begin using this technique since it would be simpler to draw both digitally and on paper. I was also able to express myself more freely because to the simple design. 



Second, picking the color scheme wasn't difficult because I knew I wanted a more casual or analytical color scheme. Based on some references I found during my research, I was able to choose some black and gray shadows, and I thought yellow and blue would go well with them by applying the complementary rule. And in order to give the deeper hues a livelier feel, I decided to use the 'Hard light' function to add some light.


Finally, I test with a few simple movements that I might wish to include in my CCR to convey my ideas. Even though it's only a basic sketch and doesn't necessarily reflect my final animation movements, it was useful in testing the animation movements research I did.



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