CCR: Question 1...

How does your product use or challenge conventions and how does it represent social groups or issues?

Our unspoken film, "Penultimate," intentionally brings back a traditional cinematic style in contrast to the current trend of dialogue-heavy movies. By allowing the audience to actively participate in creating meaning, this decision highlights the impact of visual storytelling. The lack of dialogue creates a really broad feeling that cuts beyond linguistic boundaries. For instance, without a single word being said, the opening scene, which introduces the two players through a confusing close-up gradually coming into focus, captures the viewer's attention right away.

The story of the film, which focuses on a chess game that is interrupted, addresses the idea of unexpected interruptions in every day life.   The "robber" character's interruption of the game's seeming calm serves as a metaphor for how unexpected events might change our path.   The feeling of aims being interrupted by outside factors is a universal problem that goes beyond age, culture, and background, and it relates to a wide range of social experiences. This sensation of disturbance is visually reinforced by the robber's dark clothing and hidden face, which contrast with the light surroundings.

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