Behind the Scenes of Brainstorming

Deciding on a Genre

My challenge on this project stemmed from the open-ended brief. At first, the group decided on horror, imagining a tense setting created by music and sound effects. For added effect, we even considered adding a jump scare. But when we explored genre hybridity, we gave romance some thought but immediately discarded it because of practical issues. For a brief moment, action and a need for humorous components were brought in. 

Exploring Horror/Action and Comedy

A thief motif came up, providing a possible fusion of comedy similar to the Ready or Not film with horror/shock. The main idea was inspired by this: two chess players who are so focused on their game that they are unaware of a potential robber. The robber would take a king just before winning, starting a pursuit. I'm thinking of a dynamic tracking shot or a sequence of jump cuts to intensify the action. In the end, the player gets the piece back, returns to the game, and makes the winning move. I'm thinking of a dynamic tracking shot or a sequence of jump cuts to intensify the action. In the end, the player gets the piece back, returns to the game, and makes the winning move.

We were drawn to this story structure since it naturally adhered to Todorov's theory. With an intriguing arc in a short amount of time, the movie promises a clear development through equilibrium, disturbance, and the creation of a new equilibrium. It is my responsibility to visually communicate this story, highlighting the changes in tone and mood through composition, lighting, and camera movement.

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Final Cut